GARBAGE GARDEN
2018
Garbage Garden transforms trash into art in a unique interactive digital installation. Visitors deposit their waste in a bin, and a camera captures these objects. Based on the trash's placement, generative plants spring to life on a video-projected backdrop, gradually creating a collective virtual garden. As participants add to the bin, the evolving installation reshapes the exhibit space, turning discarded items into dynamic visuals
Plants evolving and growing behavior made in Unity by me.
Drawings, sculpture structure, and artistic direction by Elea Richeux.
Composition in 3d space by Alexandre Gomez.
Computer vision interaction by Alexandre Gomez and Coline Lubrina with TouchDesigner.
Participation in the exhibition of digital creations as part of "Gif Jam" at the Folie Numérique, Parc de la Villette, Paris, France, 2018
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