Contes Électroniques
2016
In 2016, I collaborated with Alexandre Gomez, Coline Lubrina, Eléa Richeux, and Andréa Fernandez to create an interactive installation. This project, now concluded, was developed during a residency at MAC Créteil as part of the MAC+ program. The installation, measuring 5x5x2 meters, features a 20-minute sequence of three interactive scenes representing imagination during childhood, adolescence, and adulthood. It was exhibited at the EXIT 2016 festival in Créteil, France, under the MAC+ student projects.
I was responsible for Houdini simulations and rendering, as well as managing generative patterns and interactivity using TouchDesigner.
The installation offers a sequence of three interactive scenes that depict the imagination at different life stages: childhood, adolescence, and adulthood. The work was presented at the EXIT 2016 festival at MAC Créteil, as part of the MAC+ program, showcasing student projects in art and technology.